Camelot

Camelot is a gang that is centered around keeping the peace. They try and live up to some sort of knightly ideals, or at least the one that says the strong should protect the weak. The gang makes it’s money by running a gym and defense training during the day, as well as through a little off shoot, The Hoods, act as a modern day Robin Hood- stealing from the rich to give to the poor.

Leaders: Arthur – Jason Penn and Guinevere – Esme Kennedy
Headquarters: Avalon Community Center
Territory: White Zone

  • Organization
  • Business
  • Recreation
  • Weapon of Choice
  • Member Selection
  • Colors

Camelot has two main leaders and is made up of a select number of ‘full knights’ which make up the ‘round table’, or inner circle. They have a variety of other members who operate as ‘squires’ and lower knights who can eventually become full knights, if they prove themselves. Squires are mentored by a knight (either full or lower) and taught the way the group works and all the skills needed to be a knight.

The Hoods is made up of five members who each go by a name of one of the ‘Merry Men’ from the mythology. While the roster of Merry Men rotates per job, no more than five members are ever activated for the same job. Camelot looks at The Hoods as a necessary evil.  The two leaders of The Hoods are ‘Robin’ and ‘Marion’ however the rest of the roster goes by different names- or different version of names from the Robin Hood myths.

Camelot is focused more on protecting their populace than stealing from them, however the Hoods are different. They use B&E techniques and pick pocketing from the higher of society, though their thefts are always turned back into either cash for those less well off or to programs to help those on the lower side of society. The majority of their income is made through community donations and fundraisers.

Members of Camelot have a variety of recreational habits, quite a few donate their free time to youth groups or school, but others have been known to just hang in the pool hall.

As of the Knights of old, members of Camelot are trained in sword play, however on the street they tend to stick to knife play. Only in the rarest of cases will a member turn to a gun, although all of the Knights and all of the Hoods are required to possess one.

Camelot is the easiest group to get into. It is open to almost anyone, so long as they’re willing to take an oath to uphold the ideals of the gang. The only real requirement is that you must be a high school graduate or have your GED.

The Hoods are much harder on the other hand, you’ve got to know someone and they have to like you, and even then you’re chances are slim.

quest-for-camelot-5

This gang, like many others in New Dublin, don’t have a uniform for members, but most members do tend to stick to a similar color palette- at least for gang related things. For members of Camelot, this color is white. All members who are ‘on duty’ do have a white scarf or handkerchief visible on them, many times tied around a limb, tucked in a pocket or tied onto a belt loop. All businesses that are owned by Camelot, a member of Camelot or a non-member who pledges loyalty to Camelot has a white flag with a red cross on it in their window or this symbol:

 

I'm looking for a better image of the symbol

The Hoods have a similar standard, but their white kerchiefs have black stripes on them and their symbol (which is only ever left as a ‘calling card’ of sorts for those who are targets/victims) is:

 

Member Rules

Oath

Et Virtus Veritatis

I will love my community and all within.
I will defend my neighbor and those who cannot defend themselves.
I will not back down against a threat against myself or my community.
I will not seek out quarrel with those outside my community.
I will perform the requirements of my rank, unless asked to act against my community.
I will respect those who came before and those above me.
I will not lie to my community.
I will help my community when I can and give of myself.
I shall be everywhere and always the champion of the Right and the Good against injustice and Evil.

  • Royalty
  • Knights of the Round
  • Lower Knights
  • Squires
  • Loyal Non-Members
  • The Hoods
  • Must be mentored by Kaye.
  • Chosen by predecessor.
  • Must have been at least a squire.
  • Lots more, they run the group people.
  • Must have served as a Lower Knight for at least 5 years.
  • Must follow commands of the King and Queen.
  • Expected to work patrols around the territory at least five or more nights a month (will be assigned five but can volunteer for more).
  • Must show up to Court when held.
  • Must show up to Round Table meetings when held.
  • Encouraged to be mentoring at least one squire and/or one Lower Knight at all times. (Lower Knights are mentored if they are a possible fit for the Round)
  • Must pay dues of $120 a year.
  • Each Knight of the Round has a specific role on top of everything else. Such as Treasurer, Secretary, Youth Ambassador, etc. There are times where one role is taken by multiple Knights.
  • Must be at least 18 years of age.
  • Must have a high school diploma or GED.
  • Must have been a squire first, minimum of 2 years.
  • Must follow the commands of the King and Queen and all the Knights of the Round.
  • Expected to work patrols around the territory at least three or more nights a month (will be assigned three but can volunteer for more).
  • Must show up to Court when held.
  • Encouraged to take an mold a squire every three years.
  • No dues required, but required to participate or contribute during charity events.
  • Must have a Knight as a mentor.
  • Must do whatever their Knight commands.
  • Must follow commands of the King and Queen and all Knights of the Round.
  • Must be at least 15 years of age.
  • Must work a minimum of 180 hours at the community center in youth programs.
  • Required to work all charity events.
  • Businesses must fly a loyalty flag or symbol in their window.
  • Homes and Businesses must welcome members who seek shelter (within reason).
  • Expected to report non-Camelot gang activities to a knight.
  • Can call upon Camelot for assistance when needed.
  • No required dues, but are encouraged to contribute during charity events.
  • Must be at least 18 years of age.
  • Must have a high school diploma or GED.
  • Must have been a squire first, minimum of 2 years.
  • Must follow the commands of the King and Queen and all the Knights of the Round, as well as Robin & Marion (unless you are Robin & Marion).
  • Expected to run at least one job a month- *NOTE* Since the dissolving of the treaty the hoods have been acting more as spies.
  • Must show up to Court when held.
  • No dues required, but required to participate or contribute during charity events.